zigzagzigal's guides. Introduction. zigzagzigal's guides

 
 Introductionzigzagzigal's guides Content from any DLC pack released between the base game and Rise and Fall is marked as such

Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Gandhi's India is one of peaceful religious co-existence, sanitation developments allowing cities to grow to great size, and co-operation with neighbours. Here, I detail Polish strategies and counter-strategies. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. Since Rise and Fall, Mongolia's core strategy hasn't changed - find horses, build Ordu buildings, spam Keshigs and Knights - but various changes have affected Mongolia's game. ago. Award. Every civ has interesting lesser-known tricks and features. Changes to this guide in the 20 October 2017 Autumn patch: - The new Angkor Wat wonder (in the DLC) can really help Macedon consolidate their conquests. Here, I detail Khmer strategies and counter-strategies. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This guide goes into plenty of detail about Portuguese strategies, uniques and how to play against. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to Spain (BNW) By Zigzagzigal. They are "per civilization" (and there are versions depending on with it without expansions). Zigzagzigal's Guides - Great Commanders/Rulers of China Links: Japan Ottomans Persia China Japan - Tokugawa While Hojo Tokimune's Japan is incredibly versatile, Tokugawa. Rise and Fall Expansion. This guide explains the basics of each civ in the game, including: The civ's icon. Following this guide requires the Gathering Storm expansion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 170 ratings. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Following this guide requires the Gathering Storm expansion. Here, I detail American strategies and counter-strategies. #1. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Also, I don't see anywhere in the guide Zigzagzigal saying Eleanor should be played totally peacefully, and in fact he rates Eleanor as 8/10 on possible Domination victory, though he of course emphasizes peace-related strats since Eleanor's bonus can lend itself to peaceful domination (even if she's not exerting the most pressure on a free. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. 5 Comments. . It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. . A general strategy. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong. Sweden is best at cultural victories and strong at diplomatic ones as well. Most comparable civs wouldn't get general strength bonuses above +5,. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Very true! Legions without a. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Per page: 9 18 30. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal's Guide to Assyria (BNW) by Zigzagzigal. . Greece has a good start, very strong culture and is one of the game's easier Civs to understand. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. . Zigzagzigal's Guide to Germany (BNW) By Zigzagzigal. Terminology used in this guide and not in-game is explained here. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. The "Other Guides" section of every Vanilla guide has links to every other. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. . Every civ has interesting lesser-known tricks and features. . France offers a wonder-heavy route to cultural victory. The "Other Guides" section of every Vanilla guide has links to every other. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. 175 ratings. Changes to this guide in the 20 October 2017 Autumn patch: - The new Angkor Wat wonder (in the DLC) can really help Macedon consolidate their conquests. 77 ratings. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Excellent at creating and using puppet empires, Songhai makes great use out of war. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Reaching its peak in the Renaissance era, Spain dominated. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. 119 ratings. Introduction. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. Introduction. Sumeria is all about starting strong. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Introduction. Rise and Fall Expansion. From that the Indonesians can create more faith than pretty much anyone else. Zigzagzigal [author] Given both the age of the original guide, and the variety of changes in Rise and Fall, most of this guide was entirely rewritten. By Zigzagzigal. These guides are no longer updated. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. To play as Indonesia, you must have the Khmer and Indonesia Civilization and Scenario Pack. Zigzagzigal's Guides - Georgia (GS) By Zigzagzigal. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or. Zigzagzigal's Guides - Spain (Vanilla) By Zigzagzigal. Powerful at science, strong at religion and decent at war, Arabia offers plenty of options. Use map pins to mark out spots six tiles. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Following this guide requires the Gathering Storm expansion. 38 ratings. There is one trick to Kublai Khan's game - when to send your trade routes. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. . AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The Huns are an aggressive, early-game focused civilization. These guides are no longer updated. Zigzagzigal's Guide to the Netherlands (BNW) By Zigzagzigal. Link to the guide here. This guide goes in a fair level of detail about uniques, tips and tricks and how to play against them. Award. Introduction. 43,454 views. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - France (GS) От Zigzagzigal. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. The Incans concentrate on building very large cities and focus on easily-defended rough terrain. The civ is more substantial, and comes with scientific bonuses, but also keeps some interesting unique flair with the mechanics of the Feitoria improvement in particular. 76 ratings. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. On larger map sizes, science can work, relying on the Kilwa Kisiwani wonder to counteract Babylon's empire-wide science penalty. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. • 2 yr. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Swedish strategies, uniques and how to play against them. Rise and Fall Expansion. . Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. 41 ratings. In later game eras, trade routes take more turns to complete, but early in the game, eurekas and inspirations aren't especially hard to earn. Gaul overwhelms enemies with sheer. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Russia (GS) By Zigzagzigal. This guide goes into plenty of detail about English strategies, uniques. Rise and Fall Expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. Following this guide requires the Gathering Storm expansion. Following this guide requires the Gathering Storm expansion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Here, I detail Russian. Zigzagzigal's Guide to Morocco (BNW) by Zigzagzigal. Zigzagzigal's Guide to the Huns (BNW) Introduction Note: The Huns require the Gods and Kings expansion. This guide goes into plenty of detail about Arabian strategies, uniques and how to play against them. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Indonesia can support a vast empire, colonising and conquering new lands. Zigzagzigal [author] Oct 19, 2017 @ 2:45pm. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Every civ has interesting lesser-known tricks and features. Zigzagzigal's Guides - Brazil (GS) An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. This alone is a massive advantage. Zigzagzigal's Guide to France (BNW) By Zigzagzigal. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. 3. Pre-Rise and Fall content packs. The "Other Guides" section of every Vanilla guide has links to every other. Extra gold from trade routes can help with aid emergencies and military bonuses can be put to work in military emergencies. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Carthage excels at surrounding opponents from all angles, and has a good economy to back up such conquests or push a diplomatic victory. . . Here, you will learn what sets Russia apart from other nations in. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. 66 ratings. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. Zigzagzigal's Guides - Russia (R&F) By Zigzagzigal. by Zigzagzigal. Pre-Rise and Fall content packs. Following this guide requires the Gathering Storm expansion. The civ's uniques. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guides - Korea (R&F) By Zigzagzigal. A very straightforward scientific civ, Korea makes a great introduction to Rise and Fall's mechanics. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guide to Assyria (BNW) By Zigzagzigal. Rise and Fall Expansion. Following this guide requires the Gathering Storm expansion. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Pre-Rise and Fall content packs. Every tribal village is worth +1. Following this guide requires the Gathering Storm expansion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The strong faith output of Missions can help in purchasing Naturalists for National Parks, or for Rock Bands. In my haste there might be a few errors here and there. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. This guide goes into plenty of detail about Persian strategies, uniques and. China has early access to Canals! Canals are expensive, so it's best to wait until you're cleaning up the last early wonders before building them. France offers a wonder-heavy route to cultural victory. Zigzagzigal's Guides - China (Vanilla) By Zigzagzigal. Rise and Fall Expansion. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Hidden features are unique features civs have which aren't described or explained in-game - both positive and negative. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The Mayans excel at Science, but unlike some other Science civilizations in the game such. I’ve been fantasizing about assembling a textbook-style Civ 6 companion. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Rise and Fall Expansion. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Yes - Byzantium is a religious/warmonger hybrid which can neglect faith and science alike early in the game! A key early goal for Byzantium is to get to the medieval-era Divine Right civic as quickly as possible. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Following this guide requires the Gathering Storm expansion. Here, I detail Phoenician strategies and counter-strategies. Egypt has three different ways to start, typically leading to a cultural victory in the end. Following this guide requires the Gathering Storm expansion. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or happiness later in the game. Hello everyone. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guides - Greece (GS) By Zigzagzigal. Every civ has interesting lesser-known tricks and features. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Zigzagzigal's Guide to Portugal (BNW) By Zigzagzigal. Guides written by the community can be a useful resource for gameplay and configuration issues. Zigzagzigal's Guide to Siam (BNW) By Zigzagzigal. at least the civ 5 ones maybe a little better with civ 6. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (Vanilla) by Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. It further adds +1 Culture if built on Floodplains, +1 Culture with Natural History, and +2 Culture if placed next to a Wonder. It would be super neat to open every Civ’s section with your guide in this style, followed up with u/Zigzagzigal’s awesome more text-heavy guides. Note: This guide only covers content released prior to the Rise and Fall expansion. Rise and Fall Expansion. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Windows macOS SteamOS + Linux Minimum: Requires a 64-bit. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. The Outline details the mechanics of how the civilization’s unique features work and what their start bias is if they have one. Zigzagzigal's Guides - Inca (GS) It's late, but here's a Gathering Storm guide for the Inca. Following this guide requires the Gathering Storm expansion. Expand into non-tundra areas first, as other civs won't want to settle in tundra-heavy lands. 123 ratings. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are inclined. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Award. Babylon has a completely unique interaction with the technology tree and can use that advantage to get to key wonders, military units and era objectives first. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. but he places way too much importance on a civ's unique aspects, even if theyre basically worthless, like in his civ 5 sweden guide he had this huge section on caroleans when really caroleans arent that much better than just generic. Following this guide requires the Gathering Storm expansion. 392 ratings. These guides are no longer updated. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Pre-Rise and Fall content packs. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. Following this guide requires the Gathering Storm expansion. Here, I detail Kongolese strategies and counter-strategies - for both Mvemba a Nzinga and Nzinga Mbande. They're well-placed to build lots of cities and go for a cultural victory. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Greece's uniques are some of the most straightforward around, but there's more to them than immediately apparent. 295 ratings. 2. The "Other Guides" section of every Vanilla guide has links to every other. This guide explains the basics of each civ in the game, including: The civ's icon. Combined they’d make an incredibly well rounded, in depth, but also useful at a glance guide. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The civ's uniques. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Cyrus loses a lot of potential if he stops declaring new wars, but Nader Shah has a little bit more versatility with more relevant advantages to peace-time. Following this guide requires the Gathering Storm expansion. a. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. The Ottomans have advantages in nearly every aspect of warfare. [New Medium Level Boss] - The Queen Black Dragon! r/2007scape • Runescape was the first game I ever used the name Zigzagzigal in!Sid Meier’s Civilization VI – Zigzagzigal’s Guides – Mapuche (GS) Added: May 9, 2021, 2:51am UTC GameplayLists Guides 0. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Introduction. The "Other Guides" section of every Vanilla guide has links to every other. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. This guide goes into plenty of detail about Russian strategi. This guide is divided into multiple sections explaining how best to use and play against this specific civ. 40,133 views. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of. 38 ratings. 218 ratings. Zigzagzigal's Guides - Netherlands (GS) By Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Greece has a good start, very strong culture and excellent diplomatic potential as well. Zigzagzigal's Guide till Persia (BNW) By Zigzagzigal. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. These guides are no longer updated. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. 2. 101 ratings. Zigzagzigal's Guides - Greece (GS) By Zigzagzigal. Polynesia is Civilization 5's premier coastal cultural Civ. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Introduction. Pump those War Carts out and go hunting for barbarian encampments to make the most use of Epic Quest as possible. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guides - Nubia (GS) by Zigzagzigal. Basically ignore Lithuanian Union and Winged Hussars when thinking about how to play Poland; the other two abilities are plenty. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. Unusually amongst diplomatic nations, it does better building tall rather than wide. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Following this guide requires the Gathering Storm expansion. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. 33 ratings. Pre-Rise and Fall content packs. Personally, I found having a small stockpile wasn't. Rise and Fall Expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Pre-Rise and Fall content packs. France offers a wonder-heavy route to cultural victory. Thank you for this excellent guide (s). This impressive collection of guides contains strategy for every leader/civ, glossary of terms, victory skew, and instructions to help you understand it all. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Zigzagzigal's Guides - Byzantium (GS) by Zigzagzigal. Zigzagzigal's Guide to Arabia (BNW) By Zigzagzigal. Ethiopia is flexible, defends effectively and scales well with higher difficulties. Rise and Fall Expansion. Strategy Guide for Civilization VI. Domination is very effective for Spain. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Since a new expansion just arrived this last week any actual written guide is classified as obsolete. . Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guide to the Huns (BNW) By Zigzagzigal. Germany can build a large, strong army quickly and cheaply, and has strength both in the earlier and later stages of the game. Rise and Fall Expansion. These guides are no longer updated. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Here, I detail Swedish strategies and counter-strategies. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guides - America (GS, all additional content) by Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. These guides are no longer updated. It's a tricky Civ to get the hang of, but this guide. Every natural wonder discovered is +1, or +3 if you're the first to discover it. 2. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Following this guide requires the Gathering Storm expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is. Portugal is a rich maritime civ, excellent at exploration and with some great scientific potential. 71 ratings. Pre-Rise and Fall content packs. Terminology used in this guide and not in-game is explained here. 184 ratings. Nubia is a straightforward civ with some of the game's best early-rushing potential and strong city development - especially on the outskirts on deserts. Rise and Fall Expansion. Poland is a unusual civ because it's designed for early warfare that transitions into peaceful play more easily later in the game. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Rise and Fall Expansion.